This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Thanks Guys
Still some bits to do (mainly cables and the bits you cannot see). Just did a colour test to see if I can get away with just shaders with noise but I think not will have to UV this, that sounds like fun....LOL......dave
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