This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Well I hope to get alot of interest on this one as the Avatar one I did last time was a bit of a poor turn out, I've made this one easier. It should be interesting to see what people can pull out of the bag.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off