Maya 2020 fundamentals - modelling the real world
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# 1 08-03-2011 , 12:52 AM
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ndynamics help

im trying to use ndynamics to create rain.. am i going about this the wrong way? should i just use particles and make them multi streak and mess with them that way and then create a solver for the splash on the ground? or is it easier using ndynamics?

# 2 08-03-2011 , 01:32 AM
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# 3 08-03-2011 , 08:01 AM
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With NDynamics i.e. NParticles, they are pretty much teh same as normal partiles but faster. I have moved my particle effects workflow over to n's with no problems (other than not being able to instance a fluid to a particle and remder with MR but thats a bug with Maya thats been about since 2010)


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# 4 08-03-2011 , 03:39 PM
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i couldnt use that tutorial dont have any oney at the moment any others i've googled it to try and find some but i couldnt find wat i was looking for

# 5 08-03-2011 , 08:13 PM
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what have you tried doing so far?




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# 6 08-03-2011 , 11:20 PM
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well i made the regular particles look pretty good..but i want to learn ndynamics more since i know the regular particle system pretty good..

# 7 11-03-2011 , 02:01 AM
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