Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-03-2011 , 11:33 PM
gtovey's Avatar
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ocean help

is there anyway to make a legit crashing wave like u would find on the beach like shore break.? or waves to animate a surfer? i've tweaked with lots of the ocean attributes and none seem to do what i want..

# 2 10-03-2011 , 11:41 PM
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Join Date: Aug 2005
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The ocean shader is based on displacementshaders, so that probably wont work, you could try Ncloth turn on liquid simulation and emit particles for the splashing water ( I am no expert in dynamics though so better wait for a better reply user added image )

# 3 11-03-2011 , 12:44 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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In my experience, water interacting with land is often the crummiest looking parts of movies with Vis FX. So... it must be hard is what I'm saying.

# 4 17-03-2011 , 10:43 PM
gtovey's Avatar
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soo no real easy way of making a wave crashing on a beach or just a wave breaking out in the ocean like u would find at a beach??

# 5 17-03-2011 , 11:06 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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Short answer, no, there's no real easy way to do this that I know of. You could check out realflow, which is designed for things such as this, but it costs a fair bit.

# 6 17-03-2011 , 11:11 PM
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ya im trying to get my teacher to buy it for our class but we just got the licenses for photoshop cs5 and maya 2012 and other programs soo idkk

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