Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-04-2011 , 08:32 AM
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I have had this on a back burner for a long time its about time I finish him..............dave

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# 2 13-04-2011 , 10:36 PM
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Starting to do the detail in mudbox, a little new to me but ha ho.............dave

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# 3 14-04-2011 , 04:39 AM
Acid44
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Looks good man, no crits here as I haven't got any experience with characters

# 4 14-04-2011 , 08:38 AM
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Thanks Acid
Might have to take it back into maya to fix the teeth should have made them seperate (mudbox is not as easy as zbrush subtools I think)?.........dave




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# 5 26-04-2011 , 02:50 PM
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Some thing came up so not done as much on this as I would hope, still getting used to mudbox..........dave

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