This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks Acid
Might have to take it back into maya to fix the teeth should have made them seperate (mudbox is not as easy as zbrush subtools I think)?.........dave
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