Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-05-2011 , 04:21 AM
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Pocket Watch

This is the pocket watch I am doing for my major assignment in my 'Introduction to Maya' module at Uni. We have to make a real life object (most people are doing vehicles... Well, everyone but me is doing a vehicle...) and then super-impose it into a real picture. Still got to figure out what it is exactly my background image will be but atleast my watch is getting there...

Not the textures it will have on it, just mental ray presets for colour reference.

Wip 1
user added image

Wip 2
user added image

# 2 01-05-2011 , 05:07 AM
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Nice work mate...LOL EVERYONE does vehicles.....hope the spring vid at least gives you some ideas to achieve the spring. good luck with the project mate

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 02-05-2011 , 07:13 AM
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Definitely getting there. Only got the chain and the latches(?) for it to go. Then onto texturing and finally composing... >.>

user added image


Last edited by R4PTOR; 02-05-2011 at 07:15 AM.
# 4 02-05-2011 , 10:32 AM
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user added image

Now I just need to eventually texture it properly... Yay.

# 5 02-05-2011 , 10:58 AM
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sweet mate...cant wait for the textures!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 6 18-06-2011 , 11:40 AM
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Last edited by R4PTOR; 18-06-2011 at 11:45 AM.
# 7 18-06-2011 , 03:45 PM
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That looks nice I like the texture, I hope you change the background.........dave




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# 8 19-06-2011 , 01:20 AM
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Agree with dave, the background seems to swallow it up somewhat...nice effort though mate!!!

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 9 19-06-2011 , 03:13 AM
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Yeah, that's not the background it's going in. It'll be put into a scene using the "Use Background" shader.

# 10 20-06-2011 , 09:22 AM
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Here it is in it's final scene. user added image

user added image

# 11 20-06-2011 , 10:32 AM
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Hey, i think you ought to correct the white balance on that photo or match the yellow tones in the render/comp.

# 12 20-06-2011 , 11:24 PM
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Not bad at all mate!! I do agree with dom...it has a slight mismatch with surrounding colour...other than that good effort mate...well done

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 13 21-06-2011 , 03:33 AM
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On a different monitor now, I definitely see what you mean. Will have to attack it in PS more. My monitor at home is an old CRT and is slowly dying...

Cheers for the input.

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