Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 09-05-2011 , 06:31 AM
choo's Avatar
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Join Date: Jan 2011
Posts: 116

mirror geometry

Hi, when i tried to apply mirror geometry to my head model, the vertexs at the mouth opening will merge together, how do i solve that?

# 2 09-05-2011 , 07:01 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
When you have done the merge on the right hand side in the channel box there will be the opperation merge you have just done open that up and change the merge threshold to say some thing like 0.01 or 0.001...........dave




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# 3 10-05-2011 , 12:56 AM
choo's Avatar
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Join Date: Jan 2011
Posts: 116
Thanks, it does work but not as perfect as i thought. Still need to do some adjustments

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