I mean to render the whole scene.. the whole thing and still be able to rotate around it and zoom in etc. Not a single frame like maya doesare you talking about rendering stereoscopically or just how to render something?
You can't. You can get close with a couple of high-end Nvida gfx cards and a copy of octane render but even this is limited. You have to render a frame at a time.I mean to render the whole scene.. the whole thing and still be able to rotate around it and zoom in etc. Not a single frame like maya does
Ok, I understand, thanks for the replies. I would really appreciate if you would tell me how this was madeEven Lightwave and Modo do not render in real time. They do continuously render a scene but you have to give them time to complete the render. If you rotate the camera they will re-render the scene (which starts out pixelated and gradually becomes clear). Like Dave says there are some very high end gpu's and systems that come close but there none that do real time rendering especially with ray tracing and other things like final gather and global illumination.
Oh. Fascinating. Well, I guess tomorrow I spend the day finding out what that is and how to do it.it says in the video. Its all baked in the texture.