Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-11-2011 , 11:31 AM
Sircharles's Avatar
Registered User
Join Date: Dec 2010
Location: Uk
Posts: 193

Paint weight tool

Hi Im trying to animate a piece of cardboard opening.

I have a few joints on a polygon surface opening above and below - a kind of book.

The problem is getting the joints to work only on specific faces, there seems to be alot of blurred overlap.

Can someone point out how to be more specific with the painting.

thanks

# 2 24-11-2011 , 04:02 PM
Sircharles's Avatar
Registered User
Join Date: Dec 2010
Location: Uk
Posts: 193
For anyone interested it seems you have to draw your joints when the model is already stretched out. Makes for easier weighting then.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads