This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
We've added four new tutorials to the free training section this month.
Render Passes in Maya and Compositing in Nuke will get you started with creating render passes in mental ray and putting them together in post which allows for a higher level of control over your renders.
Modeling Tips: Symmetry and Translation will show you how to move between modeling, rendering and assembly poses quickly when editing symmetrical objects in Maya.
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