Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-01-2012 , 03:40 AM
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Rigging Help

Hello, I am new to Maya and was having some trouble with my "character" rigging. I'm kind of making a rectangle/cube shaped character and trying to rig it like a human.

Anyway, I created the IK Joints, binded it to the rectangle. Now when I try to move the model/rig, the rig moves by a different (lower) factor. I'm guessing this is some kind of scaling issue, and if someone knows the fix, please do let me know!

Thanks!!

# 2 18-01-2012 , 07:59 AM
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if you can please post your maya file?

# 3 18-01-2012 , 10:54 AM
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Ok I have attached it.

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File Type: zip Rubot.zip (23.0 KB, 218 views)
# 4 22-01-2012 , 03:36 PM
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Can anyone help? (bump)

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