Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-02-2012 , 08:11 PM
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How To Make New Surfaces

My imported models to Maya only have one surface and I require to resurface them and add material in Maya but am unable to find a easy way to do this?

I used Lightwave 3d previously and I could easily open my models in Modeller and choose the polygons etc. and give tme new name to apply textures\surface.

Is there similar functionality in Maya?

Thanks.

# 2 07-02-2012 , 09:04 PM
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I can go back in to Lightwave Modeller and create the surfaces but would rather do all in Maya. Must be a way to do this...

# 3 07-02-2012 , 09:10 PM
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you can extract faces or select the faces you want to give a different material and assign a material to them

# 4 07-02-2012 , 09:17 PM
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The "Mesh>Separate" command doesn't help break up the model in a way that's manageable?


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# 5 07-02-2012 , 09:29 PM
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Thanks, works but its going to take me time to get used to this way of adding materials.

# 6 07-02-2012 , 09:35 PM
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Figured it out.

Select the model, right click, go to Faces, Highlight the Faces needed, Right click again and you have a choice of assigning materials.

Its a bit fiddly but it works.

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