This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
If you search around a bit Ragecgi has posted a way to open Maya 4.5 files in 4.0, but only if nothing that is only found in 4.5 has been utilized, like Fluids.
Darkon
Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....
Thanks for the help, I ended up using a free plugin called FBX file format which worked really well, I did try changing the header on the .MA file but couldn't get that to work, thanks anyway.
James.
At least, I use that technique more frequently than I probably should and even with nasty scenes on big, complex shows it's never given me any trouble that I shouldn't have anticipated.
I've had several occassions where I needed to remove the fileInfo lines in order to make it work. I've also had to get rid of the connectAttr lines at the bottom of the file on a few files. In general, changing the "requires" item and at least commenting out the fileInfo lines works just fine. No problems thus far (knock on wood...).
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