Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-03-2012 , 12:42 PM
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Camera Navigation

It's taken me a while to notice something when rotating my camera view, basically using the mouse and ALT key you can rotate Pitch and Heading but there is no Bank (Z) rotation, if I want a dutch tilt I have to add the value in the z rotation slot. That's okay I suppose, but is there a way to get it just using the mouse?

# 2 27-03-2012 , 01:40 PM
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# 3 27-03-2012 , 03:24 PM
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Er...tilt tool?

# 4 27-03-2012 , 04:29 PM
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He's talking about the camera tools available under the 'view" menu for any given perspective view (well they're only useful in persp views anyway). You can enable "echo all commands" under "History" in the script editor to grab the code that reads out when you activate the tool and copy that into the hotkey editor and make a new hotkey.

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# 5 29-03-2012 , 10:14 PM
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Thanks for saying

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