Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-04-2012 , 02:52 PM
Registered User
Join Date: Apr 2012
Posts: 4

cleanup tool and extrude tool

hello,

i'm new on this forum and not verry good at english.

i got a problem.
i want to cleanup a mesh of a airplane, but what ever i did won't changed.

the problem is that every time i hit the clean up tool, it gives me the same faces.
by the way i just set the faces with more than 4 sides "on".

i include also a pic of the problem.

i tried all ready to export as obj. and delete history

user added image

thx

Attached Thumbnails
# 2 26-04-2012 , 03:05 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
It looks like those faces aren't n-gons. I wonder if you have duplicated overlapping geometry in the same place. There's a couple artifacts that look like that.

# 3 26-04-2012 , 03:06 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
You have it set to "select" the faces instead of "cleanup matching polygons".

Attached Thumbnails

- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 4 26-04-2012 , 03:09 PM
Registered User
Join Date: Apr 2012
Posts: 4
but i delete those faces all ready 5 times and did it again.

i try to make it by extrude edges at the end it gives that the two faces that i bridged were a problem

Attached Thumbnails
# 5 26-04-2012 , 03:10 PM
Registered User
Join Date: Apr 2012
Posts: 4
that fixed one face

# 6 26-04-2012 , 03:12 PM
Registered User
Join Date: Apr 2012
Posts: 4
all fixed, thanx it was the clean up tool

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads