This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi, I need help with modelling (in polygons) a road and attach it to a topography: i modelled the topography with sculp geometry tool (an imported grayscale image) and i have the trace of the road.. My question is.....¿how can i do to make that the road adapts the same form as the topography?
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