Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 06-09-2012 , 08:53 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522

Ah, cool about the tripple switch! Definately awesome for cleaning up a scene with nodes etc! As for volume primitives. They work in MR. Have been doing some for other projects user added image one can even use the Maya renderers fog (which i use for zdepth) user added image

Thanks for the help mate!


My bad, I stand corrected, it's actually the maya volume light I was thinking about.user added image


- Genny
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# 32 04-10-2012 , 05:59 PM
TravisCowsill's Avatar
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Oh HELL yeah.

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