This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi, i experienced this problem quite a lot when i am animating a character. The hand will spin out of control and setting keyframes to adjust it doesn't always solve it.
How do i prevent this from happening? is it the way i rigged or to apply some kind of constraints??
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