Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-10-2012 , 09:38 PM
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Kon Tiki -making of.....DROOOOOOL!!!


# 2 23-10-2012 , 01:31 AM
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Holy hell! Did I just watch something that was totally CG?


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 23-10-2012 , 02:20 AM
EduSciVis-er
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Well... no, you did see the source plates right? But yeah, that's pretty awesome effects. Those sharks look killer. No pun intended.

# 4 23-10-2012 , 02:25 AM
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Yeah I should have been more clear. It was a combination of CG and LA but holy crap batman it's seamless! I could see nothing that would distinguish it from all live action. Very impressive.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 5 23-10-2012 , 05:59 AM
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wow that was impressive, though the bloke grabbing a pointer and dragging it on board was dubious?

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 6 23-10-2012 , 07:22 AM
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That whole project must have been alot of fun....except the motion tracking.

# 7 23-10-2012 , 09:19 AM
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Makes the old jaws films look lame, lovely work..............dave




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# 8 23-10-2012 , 09:32 AM
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This is great. It combines two of my favorite things, CGI and sharks.

# 9 23-10-2012 , 11:52 AM
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Fantastic stuff. As has already been mentioned - absolutely seamless. And a genuine LOL moment when watching the LA plate of the actor beating the crap out of the rubber shark (around 2:17)...

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