Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 09-04-2013 , 01:20 AM
goggles's Avatar
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Join Date: Sep 2011
Posts: 219

Exporting selected objects as 1 obj file (multiple subtools in zbrush )

Is there a way to export the selected objects in maya as 1 obj file with multiple subtool information? When i do this in 3ds max it shows all selected meshes as different subtools in zbrush. When i try this in maya and import the obj into zbrush all meshes are merged into 1 subtool...

# 2 09-04-2013 , 01:43 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Take a look at the obj's that they export. Is there anything different between them?


Imagination is more important than knowledge.
# 3 10-04-2013 , 11:40 AM
goggles's Avatar
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Join Date: Sep 2011
Posts: 219
I don't see any difference. If there is a difference, i don't see it. It always combines the different meshes into a single mesh. Maybe i should make the proper settings for goz and start using it efficiently... But still its annoying to get combined pieces while selecting different meshes and exporting all at the same time.

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