Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 10-06-2013 , 06:11 PM
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Join Date: Dec 2011
Posts: 19

Non-Cloth clothing

Hi, I was wondering, what is the best method for creating non-cloth clothing for a character. I've done it somewhat before, but the results end up being slightly awkward as I made if from extruding it from the main body. Is there a better way to go about this? Should there be another mesh over the main model? How would I shape it exactly? Also, is there a way to make a piece of clothing partially cloth or just affected by gravity in certain areas?

Sorry, I know these are a lot of questions, but I'm trying to learn as much as I can right now and I'm really in the dark on stuff like this.


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Last edited by SuperSparkplug; 10-06-2013 at 06:14 PM.
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