Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-09-2013 , 03:08 PM
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// Warning: Encountered a non-manifold vertex. Cannot Bevel. //

user added image

How to fix this Problem on those Edges?
EDIT: I did a clean mesh for manifold vertex-operation,now I can bevel. Problem solved! user added image


Last edited by ssd160; 17-09-2013 at 10:39 AM.
# 2 16-09-2013 , 02:12 PM
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Non manifold geometry is very bad and cleanup operations can be destructive so be careful.

Here are some examples of non-manifold geometry.
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FX supervisor - double negative
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