Bad render with Instanced Particles
Hi,
I created a snapshot sequence of an animation then referenced it in a particle system as an instance. It's all working fine with the exception of the render. I checked the snapshot sequence and those objects render fine, but when it's rendered as a particle it looks completely wrong. The 1st pic is the way it should look, the 2nd is the way it's actually rendering and the last is the shader network.
I can't seem to load the images twice, so please refer to my original thread to see the attachments:
https://simplymaya.com/forum/showthread.php?t=39745
This problem is also posted in the Dynamics section since it seems this problem may be relevant there as well.
Thanks much,
~CG