Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-11-2013 , 05:09 AM
Nukefr's Avatar
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Matrix_APU

Model done for my portfolio.


Texturing (WIP)....

Hope u all like it cheersuser added image

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# 2 04-11-2013 , 06:56 AM
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Very nice. Maybe add/change some details so it's not so symmetrical. Also, I'm not sure if the faceted geo is stylistic or not.
Looks really cool overall user added image

# 3 04-11-2013 , 11:31 AM
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Its Eventually going to smoothed, Its poly count 2.6 mill, its directly imported to zbrush for quick renders.


and thanks for the critique honestdom.user added image

cheers mate....

# 4 04-11-2013 , 05:08 PM
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Stuning

insane details user added image looking forward for the finished version.


-dushyant

# 5 07-11-2013 , 07:05 AM
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For the content you describe, I'm not quite sure, but the question we should be able to query through the network, I think so you can get more possible answers. Also, I really like the atmosphere in this forum that we can exchange views freely . Here you can hope to get more help, and can help more people. I hope we can be good friends.sharing a good site to buy WOW Gold .that is https://www.fitwowgold.com/ .


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# 6 08-11-2013 , 01:37 PM
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Matrix_Apu

Thought Wire frame Render ll be Useful user added image....

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# 7 08-11-2013 , 02:07 PM
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Nice modelling hope to see it textured..............dave




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# 8 21-11-2013 , 08:11 AM
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Cooooooooooool details!

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