Rendering transparency problem
I'm working on a scene at the moment with a 3d model lit by a basic 3-point light setup. I need to have labels coming off of the model with information. To do this I created a poly plane and applied a default lambert. In the colour node I applied the label image, which is basically just text on a transparent background. However, when I render it out in mental ray the plane is slightly visible. I assume this is due to the fact that the plane is receiving light information. Is there a way that I can stop this from happening? I was thinking that one option would be to stop the plane from receiving any light information and have it self-illuminate, but I don't know how to go about this.
Unfortunately I can't post images as it is for a client, but if any more information is needed then I can try to provide it. Any help would be really appreciated.