Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 21-01-2014 , 06:14 PM
SilverFeather's Avatar
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Join Date: Sep 2011
Posts: 520

Can someone point me to a fake-hair tutorial, please?

I am modeling a horse, and I want to make the tail and mane out of planes (and then turn the planes into cloth). I'm planning on using bump maps + transparency, but I'm not sure how the mask for transparency should be done (note I am using Corel, not Photoshop, but I could probably do the same thing on Corel).
Can someone give me a tutorial for how to create fake hair, please?

# 2 21-01-2014 , 06:25 PM
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# 3 21-01-2014 , 06:31 PM
SilverFeather's Avatar
Noober than noob
Join Date: Sep 2011
Posts: 520

This is by far the most used tut in regards to low poly hair. Its how I learnt.

https://www.paultosca.com/varga_hair.html

Thank you! The way it looks there seems quite realistic, should work just fine for white (not completely white, more like grayish) horse hair.

# 4 27-01-2014 , 10:28 AM
SilverFeather's Avatar
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Join Date: Sep 2011
Posts: 520
Transparency map doesn't work for the created hair though, what's up with it? I remember I've once used an alpha map to do clouds for an Earth model, but it's not working the same for the hair...

Edit: never mind, forgot to select Alpha is luminance.


Last edited by SilverFeather; 27-01-2014 at 10:52 AM.
# 5 29-11-2014 , 12:04 PM
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Join Date: Nov 2014
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Opinion

Thanks a lot for sharing this hair making tutorial link in this thread .I have made the hair by using the guidelines given on the above mentioned tutorial .

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