Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-01-2014 , 09:21 PM
Registered User
Join Date: Aug 2012
Posts: 5

EXR passes into different files

Hi there, I am stuck. I have setup contribution maps and passes I want, selected EXR as output and Maya automatically renders multichannel EXR. I would like to have all the passes in standalone files. Is there any way to do this?

# 2 29-01-2014 , 11:05 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Try RMB in the File name prefix and include the <Render Pass> token and/or <Render Layer> in the filename. I have a feeling that might work.

# 3 30-01-2014 , 12:02 AM
Registered User
Join Date: Aug 2012
Posts: 5
Yep. Tokens were the solution for this. Thanks a lot!

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