This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Philip from SLW has is doing a mclaren tutorial for the site over there, after watching it I was impressed with it so much I asked him if I could convert his tutorial for a tutorial for this site.
So after a gentle squeeze of the neck he said "yep sure thing! as long as you give me credit lol"
So It is under way!
Heres a little wip of the curves starting to lay out... its a while of as im struck for time but just to let you know its comming
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