velvet shader
hello. can anyone give me a suggestion, on how to make a velvet shader with vray? i'Ve found tutorials only for 3dmax, and there are used procedural maps, which are not present in maya.
i've plugged ramp texture with sampler info node into the vray material diffuse channel. now i need to make bump, but vray material doesn't support 3d bump node.
Last edited by mickhah; 29-04-2014 at 03:42 PM.