Thanks for the reply, I havent done a playblast yet mainly because I have that problem. The head eventually follows the neck after rotating it a bit I think its something to do with the first neck joint but not sure what I have done to cause it and in terms of the arms I used the paint weights tool to change the influences until I can understand why the neck is acting this way (atleast I thought that would have been the smart thing to do).
A wee bit more information on it the neck has an IK Spline curve which is connected to a Joint drv in between the neck and head. and its meant to be controlled by the arrow at the top of the head but yeah that is the result.
Last edited by Greenbullet; 24-05-2014 at 12:53 PM.