This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Nah, it's looking good dave.
Hope you won't lose too much detail of the work you've done on the back there with the marvellous designer canvas, ....will it not cover parts over?
Thanks again Ben
I will have the option to have a canvas or not I think that's the best way to model it, still more to model on the back, Oh yes I found some ngons .................dave
Still not finished the modelling but needed a change so played about with Marvelous Designer still needs a bit of work but its a start..............dave
Not much of a update, had to rescale some of the petrol tank and stuff to fit the storage box in also add a few little details like pad locks and stuff...............dave
Thanks Ben, not that many at the moment in maya 4 in all. I would have had another 3 in lightwave but they are long gone. Next one to do will be a Carrier Universal a very under rated vehicle.............dave
Thanks not quite a zombie cj74 ( zombies are only German ss LOL )but started on a driver, have not done a full body for a while might look like a zombie when I have finished..................dave
Thanks Jay
No zombies, clad you like the truck, it has a bit of a odd ball look about it that I liked. Hope to have some updates soon...................dave
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