Maya 2015 Organic Shattering
I have not done a lot with maya dynamics so i am looking for a little help here. I am trying to achieve and organic shattering effect on a rock and glacier but the shatter tool can be a little tricky.I am having trouble shattering my object to the level i need to look organic (100's of shards). Maya crashed when i try to process that high of a shatter.
Questions:
Can I shatter an object and continue shattering the individual shards again?
Can I use the dynamic shatter effect for a PTEX textured object?
Can I select specific faces or areas of an object that i want shattered rather than the entire object?
Thank you, any help is appreciated!