Some meshes turned green after reloading the scene.
Hello,
I have a serious problem with maya where some of my objects on scene that were ok couple minutes before closing the maya became green after opening the same scene a minute later (no reference files were changed, moved or whatever, so nothing changed in environment). The materials on those objects are ok, the textures references are there, everything is fine... but objects are still green and I can't do anything about them.
I had the same problem earlier and fixed it only by copying those objects from earlier copies of the model into the existing but that creates copies of the same materials I already have and the names changes so I have enough of this solution already, is there any other way to fix it? Since those are objects that are made of "leaves" and selecting all those leaves to reapply the materials is um... time consuming.
Am working on Maya 2015 with all hotfixes applied.
Screenshots:
https://prntscr.com/4hb92j
https://prntscr.com/4hb9c4
EDIT: fun fact: the objects that use the same materials but were hidden didn't get corrupted.
Last edited by zero3growlithe; 28-08-2014 at 02:43 PM.