I am wondering which tools or workflow would be the best to get this right.
I am trying to "shove" objects over, or along, an existing curve.
example: starting with a bunch of poly-cylinders and non-linear twisting them, I get a cable, the center still being a straight line. Now I would like to drape this cable along a skull.
Next I draw a cv curve on a skull ( skull set to live) - no worries here.
After this, I would like to get my cable follow nicely along my curve.
I tried with wire-deformer, but this deforms at certain areas, breaks up in others... doesn't look like the right tool.
Also I tried to extrude a cylinder along this curve, works well but does not offer same degree flexibility in modelling the cable ( tapering the ends etc).
Any ideas? Many thanks
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Jill