This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
First sorry for my terrible English
I assign some curve to my model joints and create a exact hierarchy in outliner. It's worked perfectly but after some time when i rotate curve joint act weird.
For example when i rotate chest curve, chest joint not rotate but other joints rotate weird and when i open the last save, it has this issue too. Please help me. I use maya 2015 and assign curve using constraint point and orient.
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