Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-02-2015 , 08:28 PM
dre4mer's Avatar
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Join Date: Feb 2011
Posts: 52

Ideas for easily adding faces?

Hi Guys,

I have a model with a bunch of planes that I need to be able to split into 10 faces vertically. So each of those faces has 10 cells left to right.

I have 144 of these. Does anyone have some ideas for how to add them without it taking 10 years?

Add divisions... doesn't seem to do anything.

Thanks for any assistance,

-Ethan

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# 2 03-02-2015 , 09:26 PM
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Insert edge tool and a simple mel script


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# 3 04-02-2015 , 08:18 AM
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Add divisions to face works for me, change in to linearly...................dave

Edit:select all the polly face in object mode




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Last edited by daverave; 04-02-2015 at 08:25 AM.
# 4 05-02-2015 , 05:11 PM
dre4mer's Avatar
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Thanks guys i'll give those a try!


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