This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm a bit new to Maya and I'm trying to rig my first model. I have it all rigged, but now I can only rotate the foot itself (from the ankle) up and down along the X axis. I cannot rotate it on the Y or Z axes. I'm not sure what is wrong. Does anybody have any help? I've attached some images explaining what I mean. I'm not sure what to do to get the legs to rotate out. The foot also snaps around when I rotate it along the Z axis.
The ankle joint has an Orient constraint to the foot control, and the IK handle has a Parent constraint with the foot control as well.
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