Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
In earlier versions of Maya, if I wanted to view a texture file or source image (something plugged into a material basically), clicking on the view button would open it in the native 'preview' Mac OS application.
Somewhere down the line this has changed to 'fcheck' - which I find a little flaky, and so would like to change it back to 'preview'
I can find the preference for this easily enough, but navigating to the app in my applications folder won't allow me to select the app - Maya treats it as the unix folder it is and so I end up navigating into the folder structure of the app.
Does anyone know how I can stop this behaviour, or where within the app folder structure I'll find the file I need?
The path to the Preview executable:
/Applications/Preview.app/Contents/MacOS/Preview
Similarly you can specify any other application as well. The main executable can usually be found in the "Contents/MaxOS" directory within the main application.
For example:
/Applications/Adobe/Adobe Photoshop CS6/Adobe Photoshop CS6.app/Contents/MacOS/Adobe Photoshop CS6
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off