Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-03-2015 , 08:59 PM
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Join Date: Mar 2015
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Help in water simulation, C++

I really need your help, I am trying to write water simulation in maya using c++ API for my thesis. First I am deforming nurbs plane using some equation and then i want to animate it. Can i animate nurbs surface's vertices only? or how can I do that? Or should i try to use the polygon instead?
Thanks a lot

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