Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-04-2015 , 09:20 AM
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Random local rotations on multiple objects.

Hi guys,

Small problem that I'm sure there is an easy fix for. I have a lot of objects that have been created by a script but they all have random rotations in their local z-axis. There is nothing to fix this in the script that I can see so hoping someone can tell me how to sort this out.

Here is a screenshot of my scene.

user added image

As you can see there are a bunch of "houses" and I want all of these to be facing upright properly.

This is just a small portion of a much larger scene so that's why I can't just sort this out manually.

Anyone got any ideas? Any scripts I should use?

THanks in advance!

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