This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hello.
By default, a subdivision surface displays up to three levels of detail (0, 1, and possibly 2).
We can increase the level of detail for a selected region to at most 13 levels.
How can I do this?
I tried to increase the level from the Channel box
and Attribute editor. But it was failed.
Of cause, we don't need to do this often, but I want to know the method.
Thanks.
A friend fixed the proglem.
The method is right-click the object then select refine.
Hop that it is helpful to some people who still are in trouble
by this problem.
Good luck to all the friends!
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