Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 28-10-2015 , 05:12 PM
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Join Date: Oct 2015
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3 point circle

Hi guys

Sorry for asking a really basic question... Does anyone know how I can create a circle in Maya from three points that would sit on it's circumference? I've measured three points around the base of a column, and three points round the top, and I need to generate two circles from these and then loft between the two. Any help would be very gratefully received.

Many thanks

Ixtlan 7

# 2 28-10-2015 , 07:19 PM
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Join Date: Dec 2006
Location: South FL
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Maybe try the 3 point circular arc under the create menu and since the tool won't work if you place overlapping points (get the first and last points as close as possible though), then you could use Curves>Open/close curve to close the gap. Use the "preserve" option to keep the curve's shape when closing it.


- Genny
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# 3 28-10-2015 , 07:29 PM
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Is the culumn poligons, if so you could convert the edge to a curve............dave




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