Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-11-2015 , 04:28 PM
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chain tutorial - more links/frames on ends

Hello,

I'm adapting the chain tutorial to a project I'm working on so I didn't draw the curve the same. My curve looks like a wide "U" and I've attached the link using 100 frames. When I set everything up as far as rotation and all and create the snapshot the rotation is off. If I watch the link frame by frame the beginning and ends of the curve have more frames, the links are more condensed, than the middle of the curve. I rebuilt the curve as was described and the edit points are equally spaced. Any suggestions? thanks in advance!

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Last edited by vladio; 27-11-2015 at 04:31 PM.
# 2 27-11-2015 , 04:46 PM
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The attached photo is without the rotation to show how the links are spaced at the beginning.

# 3 27-11-2015 , 05:10 PM
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You need to make sure the key tangents are linear, and not auto or "ease in, ease out". Go into the graph editor, select the keys, and choose tangents > linear.

# 4 30-11-2015 , 03:44 AM
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Thank you! I'll give it a try.

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