This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Does anyone have any ideas on how to simulate vine growth or tree growth in maya?? I cant consider paint effects really because I need the tree or vine to be geometry. I know this sounds totally abstract but it will have TV's growing out it. Ive thought about using particles along a curve but im not entirely sure how to approach it. Thanks in advance guys .
Hi!
I think paintFX should do it fine!
You can also specify the shape of the "flower" in the Attribute editor...Give it a try!
See if I can do a simple tutor...
Beauty is worse than wine, it intoxicates both the holder and beholder - Immermann"
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