Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-01-2016 , 08:55 AM
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The complete mech tutorial

Hi i have finished the mech modeling part but am i missing the uv mapping part because i finished the part 6 video and he also said the next video is going to be uv mapping but it skips to video 14 which is the rigging and animation part. So was wondering did i need to purchase a extra video like how the gient spider has done this or am i going to miss out on the uv mapping for this one as well. By the way i know this tutorial is quite old but did end up finishing the modeling with maya 2016.

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