Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 27-02-2016 , 01:43 PM
Registered User
Join Date: Feb 2016
Posts: 4

Make road on a terrain

Hi!

I'm quite new to Maya and I want design a low poly moutain road scene. What I'm trying to do is extruding an edge along an EP or CV curve. When I draw to curve snapping to the terrain surface and extrude along it, the resulting road is not flat. If I draw the curve completely flat, the extrusion seems nice but then I can't Project the curve to terrain, because it is quite detailed. What is the right way to construct a road on a terrain?

Thanks!

Note: The terrain is imported from height maps of read World.


Last edited by Bumbala; 27-02-2016 at 01:48 PM.
# 2 01-03-2016 , 09:08 PM
Registered User
Join Date: Feb 2016
Posts: 4
Nevermind, I did it with Blender. Too bad it has better tools for the job, was getting used to Maya.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads