Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-02-2017 , 08:22 AM
Annabelle's Avatar
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Join Date: Nov 2015
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How to add a new object to skinned geo?

Hi,

I modelled a character with his body as one object and hair as another object. I then rigged the character and created a new file for the character rig.

But later on I decided I would to modify the hair to give it some detail. I have tried to remove the hair object from the character rig and add the modified hair object instead. But the new imported hair object won't bind to the rig.

Is there a way to do this? or will I have to redo the entire rig? user added image


user added image

Thank you,


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