Hi people! I am working with a fluid emitter to create smoke. This is what I got after lots of testing to achieve the density and movement that I needed. see attached files p1 But there is one thing I can not get: the way the smoke appears. I need it to start very thin and get thicker after a while, like this see attached files p2 I have tried using a polygon to shape it somehow, but I think its not possible in that way. Any ideas?