Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi guys. Is there a way to split a face right smack in the middle, imean spliting the face equally? Something like inserting isoparms with the between selections option turned on? It's easier to model sometimes when you know you're spliting the polygons equally.
Thanks! Worked like a charm! Since we're talking polys and you seem to know poly modeling, is there an equivalent in MAYA to Lightwave's BUZZSAW command? It cuts a model all the way around automatically. Is there a similar command or setting in MAYA or do I have to split the faces manually?
4.5 has a new feature called Cut Faces Tool that makes a split through the entire model. You could then select all the faces on one side of the "split" and Edit Polygons > Extract.
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