Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Looking really good- hes a very healthy colour for a man without a head! But he fits well in the scene like that.
There's something about the rock which does not seem quite 3d to me- perhaps some drag from it behind it or earth bunching up in front of it to settle it in the scene a bit more? Or perhaps the rope casting a shadow on it.
Great stuff though the whole thing really comes together well!
I like it, kind of surreal. Could you tell me what kind of texture you gave to the hill to make it look like dead grass without having to paint in every single strand?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off